BDEngine Updates

BDE 1.9 8 August 2024

New features

  • Meet Head Finder - a built-in catalog of over 50K custom heads in different categories, with different tags, as well as searching

Changes

  • Updated the loading screen
  • Optimized model loading from the last session

Authors on the cover: Rasterio_, AHDPEEY, Yegor_Mechanic, __ZolMik__

BDE 1.8 5 August 2024

New features

  • The ability to place the camera in the center of the scene (Context menu)
  • The ability to place the camera in the center of the selected (Context menu)
  • The editor got sounds of UI elements as well as Ambience background sound
  • In the duplicate operation - the new object will appear in the same group.
  • When you paste copied objects - they appear in the group you select.
  • Multi-selection of objects within one group is now available.

Changes

  • Groups now have default positions when animating. It appears before going to the animator, applies when there are no keys, and also when leaving the Animator
  • When combining alt + tab - alt does not stick in the editor itself
  • When editing keys - the scene is updated immediately
  • Undo/Redo actions to change Pivot groups
  • Undo/Redo actions for Animator
  • Fix for copying animation keys
  • Fixed support for numbers of type -9.313226E-10f
  • Bug fix for empty groups
  • Fixed the wrong direction of some models
  • Fixed the wrong direction of the textures of some models
  • Fixed loss of NBT tags after importing a Minecraft command or when opening a model from a catalog
  • Fixed text_display import bug
  • Object selection is not lost when undoing and redoing an action
  • No unnecessary actions in history when duplicating objects (You had to press ctrl+Z several times).
  • Fixed a bug where unsupported characters in Text_Display were breaking model loading. Now they are replaced by square symbols.
  • Fixed bug when using SelectAll function on an empty scene
  • Removed ID field from Custom Heads, now the editor generates it itself.
  • Models from Custom Heads, which previously did not work on 1.20.6, due to the lack of ID, now work, thanks to the autogeneration of this field
  • 2D items were different between 1.20.6 and 1.19.4. Now items are no longer inverted and the editor fixes this when exporting them.
  • Heads are no longer turned backwards on 1.19.4
BDE 1.7.1 22 July 2024

New features

  • The editor now works in a browser without internet.

Authors on the cover: Senzichi, Lord_Honoria, Maxouxou77, KRiSinnit, NightSteak9, Blazekh, End_Zone4_0, D5FB4, AngeDrachip, Loak_, winping_, Gecko72, GabrielPlay_XD, SaddestCarrot, Daejavu, nay_san, ItzDuck_, DaftCraftYT

BDE 1.7 20 July 2024

New features

  • Context menu. Opens on the right mouse button.
  • Flip selected function (In the context menu)
  • Inversion of selection

Changes

  • Custom heads with 64x32 texture now display correctly.
  • The Fern texture is now green.
  • Fixed Transform block, now you can enter such floating point values, e.g. 0.1.
  • Transforms block improvement. The slider now works very precisely, you can select a step, choose a slider limit or remove the limit altogether, so you can specify any value you like
  • Empty Key Update. It is now a key-like icon. Also, when pressed with Shift pressed - keys are created for all nested groups. When you press Ctrl+Shift - keys are created for all scene groups at once.
  • The statistics window now has information about the duration of the animation of the project.
  • When saving a project to the cloud - information about the number of objects, the presence of animation, as well as the length of the animation is saved.
  • This new information is displayed in the cloud project opening window as well as in the BDPlace Dashboard.
  • Fixed unnecessary padding in preview and screenshot modes.
  • Now when loading a model page in the catalog - the camera immediately positions the view on the entire model so you don't have to manually zoom or move it.
  • Corrects Blockstate logic.
  • Changing the Blockstate presets for some blocks
  • Import of commands copied from Axiom is now supported These are the commands that have a different format: transformation: {left_rotation: [], right_rotation: [], scale: [], translation: []} instead of: transformation:[]
  • Item and Text export optimization [0.0000f>0f]
  • Fixed text export: The editor now imports the text style again
  • Fixed Text_Display import error that included a single character \
  • Fixed scrolling in Scene block when clicking on very large groups
  • Design Improvement
BDE 1.6.5 2 July 2024

Changes

  • Now you can animate any rotation, even from 0 to 1000 degrees!
  • Fixed strange values of the transformation block, such as 0.000000000003, 0.999999999997 or 6.0934903e34
BDE 1.6.4 30 June 2024

Changes

  • Now the groups with the custom pivot rotate correctly!
  • When switching from animator to editor, the project remains open
BDE 1.6.3 30 June 2024

Changes

  • Resize buttons to change sidebar width and timeline height
  • When the Shift key is held down, accidentally pressing keys no longer deselects them
  • Animation rewind buttons now work
  • When manually moving the timeline slider or animation - the timeline scrolls automatically
  • Rectangular highlighting of animation keys
  • When making changes to the transform block - animation keys are created automatically
  • When opening a project - the scene assumes the animation start position
  • Updating the page with blocks and items
  • When you press Enter on the blocks and items page - the very first item is selected
BDE 1.6.2 29 June 2024

Changes

  • Fixed Custom Pivot group displacement during animation
  • When animation stops or timeline stops moving - if an object was previously selected, it will become selected again
  • Working with nested groups
  • Multiselect animation points
  • Moving points
  • Copy and paste points
BDE 1.6.1 28 June 2024

Changes

  • Now when moving multiple groups - keys are now automatically created for each group, not just one of them
  • When working with animations, the order of groups in Timeline is no longer changed
  • Animations with item_display have been fixed
  • Smoothness has been improved. It now matches the one in the editor
  • If the model stands still in the animation, it could twitch - fixed
  • If you use the same names for groups - now it doesn't interfere with exporting
  • The caching system has been improved. Now it makes only 1 request to the server instead of a thousand for each file and cache processing takes less time.
  • The localStorage system has been replaced by IndexedDB
  • Editor content has been updated to 1.21
  • Fixed the underside of the head texture
  • Standard head now with Steve texture
  • Colored some black and white textures in green color
BDE 1.6 27 June 2024

New features

  • Introducing Animator
  • Tools window, where you can learn about all engine features

Changes

  • Cosmetic changes
  • Text Display is now more in line with how it looks in-game
  • When you close the engine tab - a warning will appear to prevent you from losing your last changes
  • Groups now save a custom Pivot
  • Drag and Drop improvement - ability to merge projects
  • Support for datapack version 1.21 export
  • Fixed bug of information multiplication when opening the statistics window
  • You can now add 1 object to a group. Previously, this was possible with at least 2 objects.
BDE 1.5.2 17 May 2024

Changes

  • The engine now supports import of both 1.20.5 and 1.20.4 versions of commands
  • Fixed import of command via ctrl+V
  • The command import field from the MinecraftHeads website has now been updated to 1.20.5
  • Changing the Texture Value field inside the Custom Head now updates the model

New features

  • When exporting a command, you can select the desired version. For example 1.20.6-1.20.5 or 1.20.4-1.19.4

Authors on the cover: H0copog, Toxin_YT, ookachaka, Wataru, bentv, DaftCraftYT, Checkln

BDE 1.5.1 9 May 2024

Changes

  • The last project session now contains a cloud ID and no duplicate projects are created when saving
  • The command export window now has scrolling for a large number of commands
  • The keyboard shortcuts window now has color highlighting on new shortcuts, as well as scrolling
  • Fixed the behavior of the loading screen when it might not appear at the right moment
  • Added animation for the loading screen

New features

  • Rectangular selection on Ctrl+ Left click
  • Free choice of Pivot on Alt+ Move control
  • Added Pivot Orientation button (Global/Local)
  • Added a statistics window on the Tab button, which displays the number of objects, Triangles, how many Block Display, Item Display, Text Display, Groups, as well as how many of each type of item and block
BDE 1.5 6 May 2024

Changes

  • New hotkeys
  • Fix TransformControls
  • Fixing minor bugs

New features

  • Cloud Projects
Introducing Cloud Projects. Your projects can now be accessed from anywhere because they are saved in the cloud on your account. You can also download and upload new ones from your device and then save them to the cloud.
BDE 1.4.1 3 May 2024

Changes

  • Square Transform controls are now always on the side of the camera
  • Fix GUI behavior
  • The Transforms section is now compact

New features

  • Added Accounts system
  • Added Operations section for new features in the future

Authors on the cover: computersRcool, SETJX80, Checkln, DaftCraftYT, Maestro, Eisenp3lz, Johnasan, Antimattur, Loak_, juer

BDE 1.4.0 28 April 2024

Changes

  • Fixed Scale, now it is always relative to the object
  • The Q button works again and changes the Transform mode (Local/World)

New features

  • Added icons to blocks and items
  • Added visual direction to the North
  • You now have the option to specify the main NBT of the entire model, which will be in the root Block Display
  • Project settings: whether the default brightness value [sky:15, block:0] will be exported.
BDE 1.3.1 22 April 2024

Changes

  • Updating the content

Now the textures with animation have been cut to 16x16, as well as black and white textures for biomes - colored green

Authors on the cover: illystray

BDE 1.3.0 21 April 2024

Changes

  • A new hotkey (P) that changes the Pivot mode

New features

  • Now you can import Minecraft commands using ctrl + V
BDE 1.2.1 19 April 2024

Changes

  • It is now possible to enter more precise values in the rotation field
  • When entering move, rotation and size values - the object is correctly updated on the scene
  • Brightness field added to Block, Item and Text Displays
  • Search now disregards case, underscores, and spaces
  • Item Displays that displayed blocks - now display them centered, just like in the game
  • Some walls were not allowing "Up" to be set to False
  • Browser shortcuts have been removed. They are no longer in the way
BDE 1.2.0 18 April 2024

New features

  • Pivot centered
  • Deselect selected objects
  • Moving selected objects
  • Squeezing and stretching a group or several models
  • Deferred caching to speed up the editor
BDE 1.1.0 11 April 2024

Changes

  • Large-scale engine optimization. Acceleration of operations up to 90 percent
    Now operations of selecting, copying, cloning, grouping - take less than a second (instead of dozens of seconds) Large projects that could take 1-5 minutes to open now open in seconds. Operations on players' heads now also take less than a second.
    Now you have the ability to create super large-scale projects without waiting for long operations.

New features

  • The ability to add a player's head with a custom texture by nickname
  • Added a button for quickly creating a head
BDE 1.0.2 8 April 2024

Changes

  • Fixed import of Text Display from command
  • When loading a model, the task completion percentage is displayed

New features

  • Added ability to drag and drop project files into the editor window for quick opening
  • The preview version of the editor allows you to move the entire model and get the desired location without opening the full version of the editor
BDE 1.0.1 6 April 2024

Visual

  • New welcome screen

Changes

  • Fixed text export
  • Fixed lags when changing text properties
  • Rotation displays degrees instead of radians
  • Reducing delay when working with large projects
BDE 1.0.0 25 March 2024

Visual

  • New interface design

Changes

  • Clicking on Project opens the Project properties rather than collapsing the list

New features

  • Preview mode to display the model without unnecessary interface elements (for block-display.com)
  • When you select an object, you scroll to that object in the list of scene elements
  • Importing models from block-display.com
  • Copying and pasting objects between separate editor sessions rather than within a single session
  • When creating a new project, there is a confirmation