ID: 131718
Nov 13 2025
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Elements
Wait for BDEngine to load to get the command
Get the command
For Command Block or Axiom mod
Open in BDEngine Report
Description

// Model Description
Panels are one of the elements featured in the game Portal 2. They are a key design element in the Portal series.
// Model Components
Panels have pre-set axes for rapid animation creation. Click to select the group up to the part where you want to change the axis, then use the pre-set axes to modify the position, angle, and scale.
// Notes
1. If the predefined axes are not visible on the Panels,
change the Pivot Mode from Center to Outer.
2. This model is entirely composed of ItemDisplay(Head). If you require BlockDisplay, please select a dedicated BlockDisplay model.

The model contains
player head: 270
Unique TextureValue: 21
quartz block: 2
How do I move or rotate the model?

Use the editor window above to rotate or move the model as you want, and then click the Get the command button to get a new command.
If you want to make more changes or completely remake the model, open the full version of the editor using the Open in BDEngine button.

How to use it?

Via command blocks:

To use a command in the game, you need a Command Block, as the chat field in Minecraft has a character limit.

      1. Open the chat on the "/" button and paste this command into it:
/give @p command_block
      2. Place the Command Block in the desired location.
      3. Right-click on the Command Block and specify in the Console Command field - this model's command, which you can copy by clicking on Get the command.
      4. Change Need Redstone to Always Active.
      5. Press Done.

Now you can destroy the Command Block and enjoy the installed model. Repeat the procedure several times if there are multiple model commands in the export window.

Via Axiom mod:

Be sure to install Axiom [modrinth] if you haven't already.

      1. Click Get the command, select Command format: Axiom and copy the command.
      2. Open the desired world in the game.
      3. Use ctrl + V to insert a model into the world.
      4. Click on the small white cube, next to the model, to move and rotate it.

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